10/28/2022 0 Comments Fastcraft 1.12 jar download![]()
Redistribution, reverse engineering and decompiling are not permitted. The game will run from the current working directory and create its various folders there. Other Forge versions may work as well.Įxample invocation, replace both instances of with the correct path, adjust the Forge json location as needed: java -Xm圆G -jar -accessToken=asd -userProperties= -assetIndex 1.10 -assetsDir=/.minecraft/assets -fcl-mcl-json=/.minecraft/versions/1.10.2-forge1.10.2-12./1.10.2-forge1.10.2-12.json #FASTCRAFT 1.12 JAR DOWNLOAD INSTALL#It is required to have a MC 1.10.2 + Forge 2076 install to run this release. Don't throw exception on Inventor圜lickEvent with unknown ClickType. ![]() Porting to 1.12 will happen, but is not particularly important yet as the two MC versions are very similar. NullPointerException with missing Material ordering resource. My test environments are only a Nvidia GTX 780 and an Intel HD 2000, both with Intel quad core CPUs, your experience on other platforms may vary and is of elevated interest. The whole view distance is being simulated (ticked). #FASTCRAFT 1.12 JAR DOWNLOAD FULL#Performance will likely tank once the game runs out of VRAM.Īll rendering happens with full detail and for a view distance setting of d FC2 will render (d*2+1) 2 chunks, some bugs around post-initial area and very large distances aside. The config allows increasing the view distance limit up to 256. Various of the new facilities are still in the proof-of-concept or alpha state. More work towards making chunk updates smoother and more instantaneous is in progress. Refreshing the world via F3+A does not cheat, there's no extra caching and all vertex data/visibility/reachability is being recomputed from scratch. Some glitches and render artefacts are known and to be resolved in a future release. Not every feature of the Forge model format (e.g. #FASTCRAFT 1.12 JAR DOWNLOAD MOD#Most limitations are around mods accessing MC/Forge internals through reflection/ATs, casting objects to concrete subclasses/implementation classes, bytecode edits and accessing API I haven't adapted yet. After a long time of playing, I found optifine, and decided to download it, I placed it into the Mod file, and started direwolf20 up, after about 1 minute of loading, Minecraft quit and went back to the launcher (Basically, it crashed), here are my logs on start-up (I couldnt download the pastebin file): Optifine Log.txt. Mod support is very limited at this point. In my own tests FC2 could easily outperform everything else, including the W10 edition (MCPE/Bedrock).įC2 currently can't be installed normally by dropping it in mods, it actually has to stay outside the mods folder and needs to be started directly from the command line. It comes with most of the usual improvements from the past, but also some major new work to simulation (server side), memory usage and startup. You should see vastly improved frame rates and world render speeds, especially at large view distances. The test coverage is quite low and there are various known issues/glitches. Keep in mind that this is not a pre-release, not an alpha or beta version and not intended for regular use. ![]() This is the first public preview release of Fastcraft 2, a comprehensive performance enhancing plugin/mod for Minecraft, for some early feedback. ![]()
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